Sonic the hedgehog 2

The objects list reference

Submitted by Weird Person on May 21 2005.
Updated on May 26 2005.
Table and advices by Sonic Hachelle-Bee
Here have a list of Objects that can be placed in Sonic 2, If you didn't understand nothing of what is here, read this for these notes make more sense.
There is the sprites table in the ROM file, that is a gigantic offset index for all sprites: $1600C.

Objects list:
In this huge table, when the level is rewritten in the object description, the object may appear in another form in another level.
Object description Advices Object ID Object subparameter first number Object subparameter second number
Miscellaneous Monitor Disable object respawn 26 0 Blank monitor 0
Sonic extra life monitor 1
Tails extra life monitor 2
Robotnik monitor 3
Super ring monitor 4
Super sneakers monitor 5
Shield monitor 6
Invincibility monitor 7
Teleport monitor
(switch Sonic and Tails position)
8
Random monitor
(only in 2 players game)
9
Broken monitor A
Spikes No 36 One to four set of spikes 0 to 3 Static spikes 0
Spikes moving up and down 1
Normal spring Use side 2 and strait springs (nicer) 41 Up spring 0
Spring side 1 Red spring Strait spring 0
Spin spring 1
Yellow spring Strait spring 2
Spin spring 3
Spring side 2 Red spring Strait spring 4
Spin spring 5
Yellow spring Strait spring 6
Spin spring 7
Spring side 3 Red spring Strait spring 8
Spin spring 9
Yellow spring Strait spring A
Spin spring B
Spring side 4 Red spring Strait spring C
Spin spring D
Yellow spring Strait spring E
Spin spring F
Spring various parameters table
Right spring 1
Down spring 2
Diagonal up right spring 3
Diagonal down right spring 4
Starpost Disable object respawn 79 0 The order they come while playing 1 to 9
Animal container Place it exactly on the middle of the screen (nicer) 3E 0 0
End level sign Don't place it exactly on the middle of the screen (nicer) 0D 0 0
Emerald Hill zone Pirahna Don't show the bottom of its movement (nicer)
Disable object respawn
5C 0 0
Wood bridge No 11 0 8 blocks bridge 8
10 blocks bridge A
12 blocks bridge C
14 blocks bridge E
1 16 blocks bridge 0
Coconut Disable object respawn 9D 1 E
Wasp Disable object respawn 4B 0 0
EHZ floating platform No 18 0 Static 0
Moving left and right 1
Moving up and down 2
Chemical Plant zone Spider Disable object respawn A7 3 6
Spiny on floor Disable object respawn A5 3 2
Spiny on wall Disable object respawn A6 3 2
CPZ floating platform No 19 0 Moving left and right 1
Moving up and down slowly 2
Moving up and down quickly 6
Blue worm No 1D 1 5
Weak spring covering pipes No 7B 0 2
Wheel spring No 1B 0 0
One way barrier No 2D 0 0
Wheel platform moving left and right No 7A 0 0
CPZ breakable cork No 32 0 0
Rotating yellow blocks No 6B 1 8
Aquatic Ruin zone Hidden grounder Disable object respawn 8D 0 2
Grounder Disable object respawn 8E 0 2
Chop chop fish Disable object respawn 91 0 8
Rotating platforms No 83 1 0
Small bubbles No 24 8 0
Falling pillar Disable object respawn 23 0 0
ARZ floating platform No 18 Moving up and down 0 1
Moving left and right 9 A
Rising pillar Leave object respawn enabled 2B 0 0
Arrow launcher No 22 0 0
ARZ collapsing platform Leave object respawn enabled 1F 0 0
Casino Night zone Star bumper No 44 0 0
Pinball flipper No 86 0 Green weak flipper 0
Orange strong flipper 1
Conveyor belt Transparent sprite that makes the character to move from left to right automatically 72 0 9
Slot machine No D6 0 100 points 0
Pictures 1
Blue block No D4 0 Moving left and right 0
Moving up and down 2
Green snake platform No D2 0 1
Charge spring No 85 Up spring 0 0
Diagonal up right spring 8 1
Blue bumper No D7 0 Static 0
Moving left to right 1
Hill Top zone HTZ breakable stone No 32 0 0
Mystic Cave zone MCZ collapsing platform Leave object respawn enabled 1F 0 0
Smasher No 2A 0 0
Crawlton Disable object respawn 76 0 0
MCZ vine moving 160 pixels up No 80 1 0
Vine opening vertical bridge No 7F 0 0
Vine opening horizontal bridge No 77 0 2
Flasher Disable object respawn A3 2 C
MCZ floating platform moving left and right No 7A 0 0
Spiky moving stairs No 76 0 0
Three wooden rotating blocks No 6A 1 8
Oil Ocean zone Octopus Disable object respawn 4A 0 0
Green platform over fire No 33 0 0
Fan pulling the character No 3F Pull to left 0 0
Pull to up 8
Seahorse Disable object respawn 50 0 0
Elevator No 19 2 3
Cannon No 48 0 Pointing to up that trows to right 0
Pointing to right that trows to down 1
Pointing to down that trows to left 2
Pointing to left that trows to up 3
Spiky ring moving left and right No 43 0 0
Metropolis zone Spear block No 68 0 First spear to right 0
First spear to down 1
First spear to left 2
First spear to up 3
Nut Disable object respawn 69 0 0
Slicer Disable object respawn A1 0 0
Exploding star Disable object respawn A4 2 E
Wall of diagonal yellow springs No 66 0 1
Spear No 6D 0 0
Block of lava Invisible block 31 0 Small block 1
Huge block 2
Conveyor belt Transparent sprite that makes the character to move from left to right automatically 72 0 9
MZ floating platform No 6B 0 Moving left and right 2
Moving up and down 4
Fall when you stand on it 5
Fall automatically 7
Rotating gear No 70 0 0
Steam spring No 42 0 1
Sky Chase zone Mechanic eagle Disable object respawn AC 4 0
Nebula Disable object respawn 99 1 2
Turtloids Disable object respawn 9A 1 6
Wing Fortress zone Huge laser beam No B9 7 6
WFZ pull up hang chain No 80 1 160 pixels up 0
96 pixels up 1
Breakable panels No C1 0 2
Chicken Disable object respawn AE 4 4
Ball cannon No B8 7 4
Rising platforms No BD 7 E
Rotating floating platform No B6 0 4
Propellor that makes the character float No B5 6 6
Solid diagonal conveyor belt No 72 9 0
Starting block trowing the character No C0 1 0
Appearing and disappearing platform No BE 9 0
Vertical propellor No B4 6 4
Death Egg zone Running Robotnik No C6 A 6


Know more Objects? Fell free to add them to this tutorial!


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